RubyMotion and CocoaPods


May 7, 2012

So, before you go very far with the RubyMotion, you will probably run into the need for Cocoapods and motion-cocoapods.  I know that was the fact for me, when I stumbled across a link to https://github.com/foeken/CarenMotion, and wanted to see how it worked. 

As a Ruby developer with a lot of different projects on my plate, it was perhaps inevitable that I would be slightly perplexed at this point.  RubyMotion is self-contained, with it’s own Ruby implementation.  But motion-cocoapods and cocoapods itself are gems to install.  So, under which Ruby (I have 6 different Ruby/versions installed via rvm) should these be installed?

Thinking I was being logical, I started with MacRuby. 

$ rvm use macruby Using /Users/lori/.rvm/gems/macruby-0.10

lori@wndx ~ $ gem list

** LOCAL GEMS **

lori@wndx ~ $ gem install cocoapods

Building native extensions.  This could take a while…

ERROR:  Error installing cocoapods:

    ERROR: Failed to build gem native extension.

So much for that bright idea.  Thinking that total n00bs wouldn’t even have rvm installed, I figured I’d go for the next easiest ruby, the System ruby, because I don’t use it for anything at all.

$ rvm use system Now using system ruby.

lori@wndx ~ $ sudo gem install cocoapods Password: Fetching: xcodeproj-0.1.0.gem (100%) Building native extensions.  This could take a while… Fetching: cocoapods-0.5.1.gem (100%) [!] If this is your first time install of CocoaPods, or if you are upgrading, first run: $ pod setup Successfully installed xcodeproj-0.1.0 Successfully installed cocoapods-0.5.1 2 gems installed

lori@wndx ~ $ pod setup Cloning spec repo master' from git://github.com/CocoaPods/Specs.git’

lori@wndx ~

$ sudo gem install motion-cocoapods

Fetching: motion-cocoapods-1.0.1.gem (100%)

Successfully installed motion-cocoapods-1.0.1

1 gem installed

Yay.  All nice and installed.  And, testing by running rake on the CarenMotion app, I confirm it works just fine. 

 

Now, on to a test project of my own.  I’ll be re-implementing the sample project from the iOS Dev School class I took this weekend.  This is a decidedly non-trivial example, so I’m really looking forward to it!